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Explore: Sites to demonstrate and practice digital citizenship







external image 180868066_487011384f.jpg?v=0Contents of this Page: Sites for Kids and Teens



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BrainPOP Spotlight: Digital Citizenship
There are many different areas to explore on this interactive site - cyberbullying,
IM, copyright, blogs, safety, social networking and more. All areas have videos,
quizzes, and great information. The K-3 section covers Internet safety, bullying,
and email. Related lesson plans are available for educators. Some topics are
free and others require a BrainPOP subscription.
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Sources:
http://www.brainpop.com/spotlight/digitalcitizenship/
http://www.brainpop.co.uk/spotlights/digitalcitizenship/
http://www.brainpop.com/technology/digitalcitizenship/

BrainPOP also provides other subjects to explore, related to Digital Citizenship.
Some sections are free and others require a BrainPOP subscription.
Computers & Internet @ http://www.brainpop.com/technology/computersandinternet/
Cyberbullying @ http://www.brainpop.com/technology/computersandinternet/cyberbullying/
Cyberfullying Quiz @ http://www.brainpop.com/technology/computersandinternet/cyberbullying/quiz/
Digital Etiquette @ http://www.brainpop.com/technology/computersandinternet/digitaletiquette/
Digital Etiquette Quiz @ http://www.brainpop.com/technology/computersandinternet/digitaletiquette/quiz/
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Hector's World
This is one of Cybersafety's initiatives to help kids learn about safe online practices
and digital citizenship. Hector's World consists of 7 animated episodes
featuring Hector the dolphin and his friends. The experiences of Hector and his
friends offer children, (ages 4-8), practical guidance on managing risks and reinforce
the importance of responsible online behaviour. Support material for teachers and
parents for each episode also available to teach about protecting personal information,
who to trust, how to handle uncomfortable situations and getting help.

Source:
http://hectorsworld.netsafe.org.nz/
http://www.hectorsworld.com/island/index.html#HOMEPAGE
http://www.hectorsworld.com/island/main/episode_theatre_interior_01/index.html#EPISODETHEATREa
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Webonauts Internet Academy is a PBS KIDS GO! web game that gives kids,
8- to 10-year-olds, an opportunity to have fun while exploring what it means to be a
citizen in a web-infused‚ information-rich world. It is an engaging experience on its
own but becomes more powerful when parents and teachers use the game play
as a springboard for conversations about media literacy and digital citizenship.
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Source:
http://pbskids.org/webonauts/
http://pbskids.org/webonauts/about/index.html
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Id the Creep is an online simulation for students sponsored by the
Ad Council and the National Center for Missing and Exploited Children.
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Source:
http://www.idthecreep.com/
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Tour: Cybertour- Flash Version
Quiz: Cyberquiz- Flash Version
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Jo Cool or Jo Fool Cybertour
Take a CyberTour with Josie and Joseph Cool as they visit 12 websites and
decide whether or not they are making smart choices. Every time one of the Jo's
makes a decision about a Website...think...
  • What kind of Web site is it?
  • What decision does Jo have to make?
  • What should Jo be looking out for?
  • Did Jo make the right decision?
  • Why or why not?

Educators: A guide is available, providing background information and activities for students.
about online issues such as marketing, privacy, safety, responsible Internet use and
authenticating information.
(See: www.media-awareness.ca/english/games/jocool_jofool/teachers.cfm)
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Note: Girl Guides/Pathfinders must complete the cybertour and cyberquiz to earn the
Cybercitizen Challenge Badge
(See: http://www.girlguides.ca/uploads/File/opportuni...issues/
cybercitizen_challenge/GP_Jo_Cool_Jo_Fool_all_issues.pdf)

Source:
http://www.media-awareness.ca/english/special_initiatives/games/joecool_joefool/Start_tour.html
http://www.media-awareness.ca/english/special_initiatives/games/joecool_joefool/Start.html
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OnGuard Online Games
Teens, feeling up for a challenge? Test your cybersmarts with one or all of OnGuard's
13 interactive quizzes on everything from spam and spyware to phishing and file-
sharing. Young people can also grab the games and add them to their site or blog
by clicking on the selected game, hit "Grab It", then cut-and-paste the code into their
site. A website of compiled resources for computer users to help keep their computers
safe and internet transactions worry free. The titles of the 13 games are:
  • Internet Auctions: Internet Actions
  • Spyware: Beware of Spyware
  • Online Safety: Case of the Cyber Criminal
  • Online Health: Follywood Squares
  • Online Investing: Invest Quest
  • Social Networking: Friend Finder
  • Identity Theft: ID Theft Faceoff
  • Wireless Security: Invasion of the Wireless Hackers
  • Computer Security: Misssion - Laptop Security
  • Online shopping: Online Lineup
  • P2P Security: P2P ThreePlay
  • Phishing: Phishing Scams - Avoid the Bait
  • Email Scams: Spam, Slam, Scam, Don't Be Fooled
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Sources:
http://www.onguardonline.gov/games/overview.aspx
http://www.onguardonline.gov/default.aspx
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AT & T Internet Safety Land
Internet Safety Land teaches children about safety and security while helping
the superhero catch a bad Internet character. Children search different buildings
and answer Internet safety-related questions. Complete all the tasks and kids
earn a certificate. There is also a printable version of the game.

Source:
http://www.att.com/Common/images/safety/game.html
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That's Not Cool is a public education campaign that uses digital examples of
controlling, pressuring and threatening behaviour to raise awareness about and
prevent teen-dating abuse. The website is jointly sponsored and created by the
Family Violence Prevention Fund, the Department of Justice's Office on Violence
Against Women, and the Advertising Council.

"Your cell phone, IM and online profile are all digital extensions of who you are.
When someone you're with pressures or disrespects you in those places, that's not cool.
That's Not Cool provides tools to help you draw your digital line about what is, or is not,
okay in your relationships."

Source:
http://www.thatsnotcool.com/
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Stop Bullying Now, a website from U.S. Department of Health Resources &
Service Administration offers flash movies, games, and information about
bullying, whether face to face or cyberbullying, and how to prevent it. The
webisodes specifically would show young children the various types of
bullying and how to recognize it in school or at home. Some of the flash movie
webisodes focus on cyberbullying. Closed captioning is available.

Sources:
http://takeastand.stopbullying.gov/kids/
http://takeastand.stopbullying.gov/kids/games/default.aspx
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KidsCom Jr.: Iggey and Rasper's Internet Safety Game
Follow Iggey and Rasper's tips as they guide you through the Internet Safety
Game.
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Source:
http://www.kidscomjr.com/games/safety/safety.html
http://www.kidscomjr.com/cgi-bin/kcjr/kcjr_safety_wsound.pl
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The Creepy Crossword Puzzle
There are 5 Safe Surf questions in this game. You must get a minimum
50% correct to pass. If you pass you will get to print a certificate.
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Source:
http://www.attorneygeneral.gov/kid_site/games/crossword_puzzle/crossword_es_ss.swf
http://www.attorneygeneral.gov/kid_site/games/quiz_maker/es/quizmaker_es_ss.swf
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YouAreHere: where kids learn to be smarter consumers
In this virtual mall, kids play games, design ads, chat with customers and store
owners and more. Learn important consumer concepts, such as how advertising
affects you, how you benefit when businesses compete, how (and why) to protect
your information, and how to spot scams.
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Source:
http://www.ftc.gov/bcp/edu/microsites/youarehere/
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Web Warriors
Kids create their own avatars and complete missions about cyberbullying,
social media and mobile safety. Part of an Australian initiative (Smart Online /
SafeOnline) that uses kids to deliver campaigns, aimed at educating their peers
about cyberbullying/cybersafety issues. Registration is required and though
designed for use in Australia, anyone can play; it's free. A nice feature is
that as kids complete missions, they get an email summarizing what they have
learned.
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Source:
http://www.webwarriors.org.au/
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Privacy Playground: The First Adventure of the Three CyberPigs
In this game, designed for ages 8-10, the CyberPigs play on their favourite website
and encounter marketing ploys, spam and a close encounter with a not-too-friendly
wolf. The purpose of the game is to teach kids how to spot online marketing
strategies, protect their personal information and avoid online predators. Teacher's
Guide explains how to play the game, gives background information on the issues
of online marketing, spam and children's privacy and provides activities and
handouts for classroom use.

Source:
www.media-awareness.ca/english/games/privacy_playground/index.cfm
www.media-awareness.ca/english/special_initiatives/games/privacy_playground/flash/start.html

Lesson Extension: Cyber-Pig Privacy Protection WebQuest
http://www.ldcsb.on.ca/schools/cfe/rpt/RPT_CyberPigs/teacher.html
http://www.ldcsb.on.ca/schools/cfe/rpt/RPT_CyberPigs/student.html

CyberSense and Nonsense: The Second Adventure of The Three CyberPigs
In this sequel to Privacy Playground, for ages 9-12, the three CyberPigs learn some
important lessons about authenticating online information and observing rules of
netiquette. They also learn how to distinguish between fact and opinion and how to
recognize bias and harmful stereotyping in online content. As Les, Mo and Lil
discover, "just because it's on the Internet, doesn't mean it's true." Teacher's Guide
explains how to play the game, gives background information on the issues of
authenticating online content, stereotyping and cyberbullying and children's provide
activities and handouts for classroom use.

Source:
www.media-awareness.ca/english/games/cybersense_nonsense/
www.media-awareness.ca/english/special_initiatives/games/cybersense_nonsense/flash/start.html
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Professor Garfield's Internet Safety and You
Professor Garfield's Internet Safety and You is an online series of interactive,
animated lessons. Students watch animated lessons, try interactive/guided practice
and apply interactive knowledge to earn safety certificates. Teacher lesson plans
can be downloaded.


Source:
http://www.infinitelearninglab.org/
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BSA Cyber Tree House was built by the Business Software Alliance to help children
"explore the digital world of the Internet and computers. As you climb through the
Cyber Tree House, you'll find tools and lots of cool info to use so you can be a smart,
safe cyber kid".


Source:
http://www.cybertreehouse.com/
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On-Line Safety Quiz
The Online Safety Quiz is your chance to show that you know how to be a safe
Internet surfer.
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Source:
http://www.safekids.com/quiz/q1.htm
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.Captain Kara and Winston’s Smart Adventure
Follow the SMART crew of this 5-part animated videos called 'The Adventures
of Kara, Winston and the SMART Crew' to guide the cartoon characters in
their quest and help them make smart online decisions, such as what is safe to
acceptonline, what sites are reliable and meeting someone online. Activities for
teachers as well.


Source:
http://www.childnet-int.org/kia/primary/
http://www.childnet-int.org/kia/primary/smartadventure/default.aspx
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Cyberquoll is an internet safety resource for junior-grade students provided
by the Australian Communications and Media Authority (the ACMA). Follow the
twins on 6 adventures as they learn how to use the Internet safely. They help
explain topics such as safe searches, chatting and user names, privacy,
acceptable photos to upload, netiquette and tips to avoid being tricked by email
and online.
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Source:
http://www.cybersmart.gov.au/cyberquoll/index.html
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BBC: Stay Safe - Advice on Internet Safety for Children
Cartoons, quizzes, screensavers and wallpapers - lots of information on how
to stay safe.
Source:
http://www.bbc.co.uk/cbbc/help/web/staysafe
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Dongle's Guide to Be Smart: Dongle's Stay Safe Quiz
Dongle's Guide to Be Smart is a BBC interactive quiz about surfing the Internet,
email, chat rooms and playing games on the Internet. Dongle the rabbit teaches
kids all he knows with his video and quiz.
Sources:
http://www.bbc.co.uk/cbbc/help/web/besmart.shtml
http://www.bbc.co.uk/cbbc/help/web/staysafe
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e-Safety Games Demos
Games to promote e-safe behaviour. The games were primarily developed to help
promote Safer Internet Day.
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Source:
http://www.nwlg.org/esafetygames/
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McGruff.org
McGruff is a Crime Dog, famous for his advice on how to stop crime before it
happens. Some of his work involves teaching children how to stay safe online.
There are different areas of the site –and much to learn.

Check out:
Internet Safety @ http://www.mcgruff.org/Games/is.php
Shrink the Cyberbully @ http://www.mcgruff.org/Games/cyberbully.php
Resources for Parents @ http://www.ncpc.org/topics/by-audience/parents

Source:
http://www.mcgruff.org/
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Think U Know Cyber Cafe is a virtual world where students help the
characters make the right choices when using email, texting, instant
messaging, surfing the web, talking in a chat room, and creating an online
personal space.
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Source:
http://www.thinkuknow.co.uk/8_10/cybercafe/Cyber-Cafe-Base/
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Top Secret! is an interactive narrated tutorial teaching students (Grades 6-8)
the benefits and drawbacks of sharing information online. Students give their
opinion about what the characters in the story should do about their privacy
dilemmas, from posting photos to buying music online, and they receive feedback
on their responses as the story unfolds.
Note: Top Secret! was developed for Common Sense Media and is hosted on their site as part of a
larger lesson series on online privacy management.
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Source:
http://www.media-awareness.ca/english/games/index.cfm
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Netbasics: Jones Family
Award-winning site composed of 10 animated episodes on the Jones family
as they negotiate their way around the Internet. The series includes a
collection of good and bad characters in fictional adventures that engage
users while they deliver a serious message about the security threats we
face online.

Source:
http://www.netbasics.org.nz/
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Zoe and Molly Online is a comic book created for junior students to
address risks associated with children sharing personal information and
sending pictures online.

Source:
http://www.zoeandmolly.ca/app/en/zoe_molly_intro
http://www.zoeandmolly.ca/app/en/
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CyberNetiquette Comix is an entertaining, interactive collection of
3 fables, for families with young children to learn valuable lessons about
online safety. Join classic Disney characters for adventure, fun, and online
awareness tips.
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Source:
http://www.disney.co.uk/DisneyOnline/Safesurfing/cybernetiquette/
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CyberNetrix
Interactive cybersafety activities for teens.
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Source:
http://www.cybersmart.gov.au/cybernetrix/index.html
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Websafe Crackerz
Interactive games and puzzles designed for teens offer strategies for dealing with
different situations online including spam, cyber-stalking and bullying.

Source:
http://www.websafecrackerz.com/
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The Carnegie Cyber Academy
Site uses training missions to teach cadets cybersecurity as they earn a Gold
Badge for completing each training mission. The 4 training missions are spam,
personal information, website dangers and cyberbullying. Join the Cyber Academy
to become good cyber citizens and to defend the Internet.
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Source:
http://www.carnegiecyberacademy.com/
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CyberSAFE: Cyber Security Awareness for Everyone: License2Surf
"How well do you know the Internet? Can you identify Cyber threats?
Do you know how to keep yourself safe online? Take the License2Surf test
by going through all the games, quiz & videos before taking the test to ensure
you know your stuff! Good Luck Cybernaut!"

Source:
http://www.cybersafe.my/lisence2surf.html
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iKeepSafe Kids: Faux Paws Fun Zone
iKeep Safe Kids features a techno cat named Faux Paws and her Internet
adventures. Learn basic Internet safety, how to deal with cyber bullying, the
risks of downloading, illegal file sharing, and how to maintain a healthy balance
between time on and off of the computer. There are videos, games, printable
books, and guided discussion sheets for teachers.

Sources:
http://www.ikeepsafe.org/iksc_kids/
http://www.ikeepsafe.org/assets/videos/?vid=fauxpaw_video
http://ikeepsafe.org/assets/videos/?vid=fauxpaw_video
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Welcome to the Web offers a thorough explanation of Internet safety
as well as basic Internet knowledge such as navigating websites, using
browsers, and search strategies. It is set up as challenges with a variety
of activities that students complete.

Source:
http://www.teachingideas.co.uk/welcome/start.htm
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Safe Surfing with DougA Disney cartoon character named Doug helps kids acquire Internet safety skills.
"Doug's Interactive Story" is an interesting exercise for encouraging smart Web
decision making for kids and there are extra features including printable pages
explaining things like emoticons :) and tips for safe surfing.
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Sources:
http://www.disney.co.uk/DisneyOnline/Safesurfing/main.html
http://www.disney.co.uk/DisneyOnline/Safesurfing/child-home.html
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Phineas & Ferb's Cyberspace Rules of the Road
This public service announcement featuring Phineas and Ferb explain some
cyberspace rules and online safety tips. The short video is done by Disney
and CommonSense Media.

Sources:
http://tv.disney.go.com/disneychannel/commonsense/
http://www.commonsensemedia.org/get-cybersmart-phineas-and-ferb
http://www.commonsensemedia.org/sites/default/files/Disney_PSA_quiz_1_20_10v3.pdf
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Sid's Online Safety Guide
Become an internet safety expert with Bizzi Sid by collecting codes and
playing cool games. Learn how to use the Internet effectively and safely, and
how to avoid stumbling across unsuitable or inappropriate material.
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Source:
http://www.bizzikid.co.uk/sosguide/safetyguidestart.html
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NetSmart Workshop has two websites for young people:
NetSmartz Kids and NSTeens.
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NetSmartzKids is an interactive, educational safety website from the National
Center for Missing & Exploited Children for young children. The goals of the
NetSmartzKids site are to extend the safety awareness of children to prevent
victimization and to increase self-confidence whenever they go online. With
resources such as videos, games, activity cards, and presentations, NetSmartz
entertains while it educates.To ensure a safe and positive experience for children, NetSmartzKids.org does not link to any outside sources.
Source: http://www.netsmartzkids.org/indexfl.htm
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The NSTeens: Making Safer Online Choices site empowers tweens to make safer
online choices through lessons taught in a series of animated videos highlighting the
Internet-related adventures of a group of teenagers. Educators may reinforce the
videos’ safety lessons through the use of accompanying activity cards. The site also
houses NetSmartz’s Real-Life Stories videos, a series of narratives from teens about
real experiences of online victimization. Each of the videos is accompanied by an
activity card to facilitate student discussion and understanding. These materials are
suggested for youths ages 11-17.
Source: http://www.nsteens.org
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Digizen Game
From the Digizen website, play the Digizen Game to learn about cyberbullying and
how to support people whoface negative online experiences. The game allows a
teenager to log on to a computer and create his/her own character that goes into the
same school where cyberbullying has taken place. Experience the day at school with
Joe, the main character and make decisions on how to help him as he experiences
cyberbullying. Are you a responsible digital citizen?
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Sources:
http://www.digizen.org/resources/cyberbullying/interactive/ or
http://www.digizen.org/resources/digizen-game.aspx or
http://old.digizen.org/cyberbullying/interactive/default.aspx
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Cisco Systems created Packetville, an online village, a Web portal rich with interactive
and educational content to introduce kids, ages 8-14, to the marvels of the Internet as it
relates to math, science, real-world solutions, education and careers. Join characters
Peter and Penny Packet as they explore the Internet and participate in a variety of fun
activities and discovering th ways IT (information technology) helps individuals and
communities around the world. Packetville also includes valuable resources for parents,educators and computer club advisors, including teaching aids and lesson
plans.
Sources:
http://www.cisco.com/web/learning/netacad/packetville/index.html
http://www.cisco.com/warp/public/779/edu/packetville/index.html
For young kids: http://www.cisco.com/web/learning/netacad/packetville/pr.html
For older kids: http://www.cisco.com/web/learning/netacad/packetville/hacker.html

Here is only a sampling: enjoy a couple of fun action-packed adventures with
Peter and Penny Packet. Lots more to explore: check out the homepage.
Packetville Episode 1: Peter Packet Game
"Peter must deliver a life-saving message and you are in control of Peter as he runs,
jumps and flies past obstacles." Avoid the hackers and viruses as you deliver the
message.
Source: http://www.cisco.com/web/learning/netacad/peterpacket2/NewBuild_forweb/default.htm

Packetville Episode 2: Penny's Search
"Penny is searching for cool careers in technology and needs your help to dodge
hackers in space, hop through multiple networks and swim in a data stream of
full of electro-magnetic eels."
Source: http://www.cisco.com/web/learning/netacad/peterpacket2/NewBuild_forweb/penny/index.html
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Safe Surf from Youthlink Calgary
Seven challenges to test your own online safety smarts at Safe Surf Online Challenge.
Choose from: social networking, chat rooms, online bullying, instant messaging,
online gaming, email and file sharing.

Source:
http://www.youthlinkcalgary.com/safesurf/
http://www.youthlinkcalgary.com/safesurf/index.php/cpsic/Stay-Safe-Online
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