Define: Digital Citizen, Digital Citizenship, Digital Footprint, Digital World, etc.

As you travel the waters of the Internet, from the trickles over pebbles to the overwhelming vast, deep oceans,
get to know where you want to go and follow the navigation rules to guide yourself safely along the way...

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Contents on this Page: "What is a Digital Citizen...What is Digital Citizenship..."
  • According to the Wikipedia, the Free Encyclopedia...
  • From Print Sources, Books, Journal Articles...
  • Browsing Through a Number of Videos...
  • From Online Education Curriculums...
  • Exploring Some Blogs & Wikispaces...
  • Googling for Codes of Conduct, Creeds, Ethics Guidelines, etc...
  • Stumbling into Icons, Logos, Symbols, Visual Representations, etc...
  • Final Thoughts and Pondering Questions...

external image wikipedia.jpg...According to Wikipedia, the Free Encyclopedia...

"A digital citizen commonly refers to a person that participates in society using a certain amount of information
technology...through means of digital tools such as computers or mobile phones, along with access to these devices...
People characterizing themselves as digital citizens often use information technology extensively, creating blogs, use
social networking and other means of modern communication. Digital citizenship begins the first time any child, teen,
and/or adult signs up for an email address, posts pictures online, buys merchandise online, and/or participates in any
[kind of] electronic function."

See also:
Other terms analogous with digital citizen: cyber-citizen, cybernaut (cyberspace & astronaut), electronic citizen,
digizen, Internaut (Internet & astronaut), IS/IT user (information systems / information technology), netizen (or net citizen),
webonaut (web & astronaut), technocrat, citizen 2.0, etc. The common thread among these words is an implication of
experience and knowledge of the Internet and the newest technology that goes beyond the casual user.

external image download_file2.php?pid=21109&t=1 external image images?q=tbn:ANd9GcQNKrS1_puHFBLVLWeHxRu-yDb340HLgREDlTG0dPCOEFu_K7ND...Consulting Books, Journal Articles from Online Databases... .................................................

Mike Ribble is considered the leading expert, the authority on digital citizenship. He defines Digital Citizenship as
"the norms of appropriate, responsible behavior with regard to technology use." The term is "a concept to help teachers
and technology leaders understand what students should know to use technology appropriately... Digital Citizenship is
more than just a teaching tool; it is a way to prepare students for a society full of technology...[and] what is considered
appropriate technology usage." (Ribble's website: http://www.digitalcitizenship.net/Home_Page.html)

Ribble's Main Points:

1. Ribble argues schools "rely too heavily on AUPs (Acceptable Use Policies), which are convenient stopgap measures
addressing 'do's' and 'don'ts' of technology without further explanation about 'why' and 'how'." He asserts AUP approaches
"fail to teach students how to become productive members of the new digital society," and "can easily be outdated in a
time of such rapid technological change." He advocates the best approach for teaching the responsibility and safety of
technology is to provide an "adaptable digital citizenship program integrated in the curriculum and taught in context while
using technology with students," and is "more conducive to lifelong learning". (Ribble, Digital Citizenship in Schools)

2. Ribble asserts that to explain why or to teach how to use technology appropriately and responsibly, there are nine
essential elements or themes to consider. These nine elements of digital citizenship, (which are digital access,
commerce, literacy, communication, etiquette, law, rights & responsibilities, health & wellness and security,) help to sort
out, yet understand, what it means to be "good" digital citizens. (Ribble, Digital Citizenship in Schools and Raising a Digital Child)

3. Ribble believes everyone has an internal compass, but adults need to teach children how to find and use it.”
(Ribble, "Developing Ethical Direction", http://www.digitalcitizenship.net/uploads/ISTECompass.pdf )

For more information: go to Mike Ribble's Digital Citizenship website at http://www.digitalcitizenship.net/Home_Page.html
For his books:
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Book Emphasis:
  • The nine elements of digital citizenship
  • The role of digital citizenship in the classroom
  • Lesson plans for teaching different aspects of digital citizenship

Ribble, M. & Bailey, G. (2007). Digital Citizenship in Schools.
Eugene: International Society for Technology in Education.
external image 51BOioyydcL._SL160_PIsitb-sticker-arrow-dp,TopRight,12,-18_SH30_OU01_AA160_.jpg
Book Emphasis:
Contains much of the same information as Digital Citizenship in Schools but is a guide for
parents as they work with their children through the issues of being responsible users of very
powerful technologies.

Ribble, M. (2009). Raising a Digital Child; A Digital Citizenship Handbook for Parents
Eugene: International Society for Technology in Education.

external image 7191737.cms...Casually Browsing at Videos...

For "digital citizens", the directions and rules are still the same for being
being "real-world citizens": Obey the law, have respect for others, act
courteously and sensibly. The Golden Rule applies, even when interacting
with others over the World Wide Web.

This is one of several videos by FOSI, The Family Online Safety Institute. Their mission is to
make the online world safer for kids and their families by identifying and promoting best
practice, tools and methods in the field of online safety.Website: http://www.fosi.org
What Is Digital Citizenship

In this introductory video about the virtual world, what does it mean to be a
Digital Citizen is explored:
  • constantly learning about technology - responsible safe use
  • living the golden rule - using etiquette, know legal rights / responsibilities
  • using technology to keep track of needs, to create and share
  • global citizen - connecting to world-wide issues, being informed

Digital Citizenship Intro by Nicole Atkinson Roach as part of the Common Sense Media's
Digital Citizenship Curriculum

How aware are you of your "digital dossier"? Watch this timeline of Andy's
lifespan and find out. The moment you sign up for an email address, register
for an online account, purchase something online, or participate in some
kind of digital activity, you are a digital citizen.

Digital Dossier, Making It Personal
http://www.youtube.com/watch?v=79IYZVYIVLA&feature=player_embedded or

external image 3318904030_261df4d839_o.jpg ...Searching through Online Education Curriculums...

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The International Society for Technology in Education (ISTE) has identified Digital Citizenship
expectations for students, teachers and administrators called the National Education Technology 
Standards (NETS). Briefly, these standards state that a digital citizen practices
conscientious use
of technology, demonstrates responsible use of information, and maintains a good attitude for
learning with technology.

ISTE / NETS Standards for Students:
#5. Digital Citizenship
"Students will advocate and practice safe, legal, and responsible use of information and
technology. Students:

  • exhibit a positive attitude toward using technology that support collaboration, learning, and productivity;
  • demonstrate personal responsibility for lifelong learning; and
  • exhibit leadership for digital citizenship."

Source: http://www.iste.org/standards/nets-for-students/nets-student-standards-2007.aspx
ISTE / NETS Standards for Educators:
# 4. Promote and Model Digital Citizenship and Responsibility
"Teachers understand local and global societal issues and responsibilities in an evolving
digital culture and exhibit legal and ethical behavior in their professional practices.

  • advocate, model and teach safe, legal and ethical use of digital information and technology
including respect for copyright, intellectual property and the appropriate documentation of sources.
  • address the diverse needs of all learners by using learner-centered strategies providing equitable
access to appropriate digital tools and resources.
  • promote and model digital etiquette and responsible social interactions related to the use of
technology and information.
  • develop and model cultural understanding and global awareness by engaging with colleagues
and students of other cultures using digital-age communication and collaboration tools."

Source: http://www.iste.org/standards/nets-for-teachers/nets-for-teachers-2008.aspx

ISTE / NETS Standards for Administrators:
#5. Digital Citizenship
"Educational Administrators model and facilitate understanding of social, ethical and legal issues
and responsibilities related to an evolving digital culture. Educational Administrators:

  • ensure equitable access to appropriate digital tools and resources to meet the needs of all learners
  • promote, model and establish policies for safe, legal and ethical use of digitalinformation and technology
  • promote and model responsible social interactions related to the use of technology and information
  • model and facilitate the development of a shared cultural understanding andinvolvement in global issues
though the use of contemorary communication and collaboration tools."

Source: http://www.iste.org/standards/nets-for-administrators/nets-for-administrators-sandards.aspx

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Website: www.commonsensemedia.org/
Common Sense Media designed a "pioneering curriculum" to "teach students [how] to be
responsible, respectful and safe digital citizens." The program goals are to "empower students
to think critically, and make informed choices about how they create, communicate and treat
others in our every-evolving, 24/7 digital world" by examining the following 3 themes:

"Safety and Security: Students learn concrete skills to stay safe and secure online"
"Digital Citizenship: Students reflect on how to behave ethically online"
"Research and Information Literacy: Students think critically about finding and evaluating information online"

Common Sense Media: Educators - Resources & Curriculum for Teachers - Digital Literacy & Citizenship Curriculum
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Manitoba's Literacy with ICT Across the Curriculum: Resource for Developing Computer Literacy,
an exhaustive document, "is the basis for infusion of ICT (information/communication and technology)
across all Manitoba curriculum... [and] divides student learning into two domains: Affective and
Cognitive domains...."
The document defines "digital citizenship", as pertaining "to the responsible, ethical, and safe use
of ICT by students as members of society and citizens of the global community....and The Affective
Domain of the developmental continuum for Literacy with ICT contains four big ideas that encompass
digital citizenship: ethics & responsibility; social implications; collaboration; motivation & confidence."
(See: http://www.edu.gov.mb.ca/k12/tech/lict/resources/handbook/section2.pdf)

Complete overview of Literacy with ICT is available at: http://www.edu.gov.mb.ca/k12/tech/lict/index.html
Handbook for Literacy with ICT is available at: http://www.edu.gov.mb.ca/k12/tech/lict/resources/handbook/index.html
ICT Poster dividing student learning into two domains (Affective/Cognitve domains) is available at:
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Website: www.lskysd.ca/
The Living Sky School Division in Saskatchewan created their own Digital Citizenship Continuum, emphasizing four attributes of a digital citizen who:
1. "...demonstrates Responsible Use of Information...
Respect for creative rights, ethics, plagiarism, downloading, copyright, intellectual property rights, understanding
terms of agreement"
2. "...follows Safety Precautions while online...
Privacy, password use, sharing personal information, recognize public nature of shared systems, online identities,
safe use of social networking sites"
3. "...Communicates online appropriately...
Using appropriate tools and communicating appropriately when online and texting; knowing what is the best way
to communicate, online empathy, permanence of online communication"
4. "...is informed or continuously Learning the implications & issues of the virtual world...
Specific focused teaching/learning on: Acceptable Use Policies; privacy and identity issues; cyber bullying;
online safety; identifying spam, hoaxes and scams; online financial transactions; online collaborative tools;
online portfolios"

Living Sky School Division (Saskatchewan): Digital Citizenship Continuum
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Website: www.mylgp.org.nz/
From the education curriculum of New Zealand and in consultation with New Zealand teachers...
"...a digital citizen:
  • is a confident and capable user of ICT
  • uses technologies to participate in educational, cultural and economic activities
  • uses and develops critical thinking skills in cyberspace
  • is literate in the language, symbols, and texts of digital technologies
  • is aware of ICT challenges and can manage them effectively
  • uses ICT to relate to others in positive, meaningful ways
  • demonstrates honesty and integrity and ethical behaviour in their use of ICT
  • respects the concepts of privacy and freedom of speech in a digital world
  • contributes and actively promotes the values of digital citizenship
"Digital literacy or the ability to understand and fully participate in the digital world is
fundamental to digital citizenship. It is the combination of technical and social skills that
enable a person to be successful and safe in the information age. Like literacy and numeracy
initiatives which provide people with the skills to participate in the work force, digital literacy
has become as essential skill to be a confident, connected and actively involved life long learner."

http://www.netsafe.org.nz/Doc_Library/Digital_Citizenship_in_New_Zealand_Schools_Overview.pdf or
http://townandcountry-rotorua.wikispaces.com/file/view/NetSafe+Cybersafety+in+Schools+Overview.pdf or http://www.mylgp.org.nz/about/what-is-digital-citizenship/

external image ETHICS.jpg ...Looking at Codes of Conduct, Creeds and Ethics Guidelines...

.The Computer Ethics Institute has a list of dos and don'ts entitled "The Ten Commandments of Computer Ethics"Modeling the Biblical 10 Commandments, it illustrates the proper conduct and appropriate actions required of a IS/IT (information system/information technology) user, or to apply a more updated terminology, a "digital citizen":
"The Ten Commandments of Computer Ethics:
1. Thou shalt not use a computer to harm other people.
2. Thou shalt not interfere with other people's computer work.
3. Thou shalt not snoop around in other people's computer files.
4. Thou shalt not use a computer to steal.
5. Thou shalt not use a computer to bear false witness.
6. Thou shalt not copy or use commercial software for which you have not paid.
7. Thou shalt not use other people's computer resources without authorization or proper compensation.
8. Thou shalt not appropriate other people's intellectual output.
9. Thou shalt think about the social consequences of the program you write or the systems you design.
10. Thou shalt always use a computer in ways that show consideration and respect for your fellow humans. "

Computer Ethics Institute: Providing a Moral Compass for the Ocean of Information Technology
7 Habits of Digital Citizenship
This is an interesting document designed by M. Schlemok, administrator of an elementary school in Alberta, that resembles
Stephen Covey's best-known book, Seven Habits of Highly Effective People. Digital citizens should familarize themselves
with Covey's teachings, in particular, his series of habits. Covey advocates what he calls "The Character Ethic", that is
aligning one's values with "universal and timeless principles". He see principles as "external natural laws" while "values are
internal and subjective". He believes that values govern people's behaviour and principles ultimately determine the

Source: http://www.irec.wolfcreek.ab.ca/ or
The ABCs of CyberBullying for Students [The ABCs on Digital Citizenship]
Although a somewhat misleading heading, a more appropriate title for this 2-paged document might be "The ABCs on
Digital Citizenship". It is also available as a slideshow. Permission is granted to use for educational purposes, including
acknowledgement of Patti Agatston as author.

Source: http://www.cyberbullyhelp.com/ABCsofCyberBullyingforStudents.pdf (2-paged document) or
http://www.cyberbullyhelp.com/wp-content/uploads/2011/02/ABCs-of-CB-for-Studentscompress.pdf (28-slides online slideshow)
The Core Rules of Netiquette
Excerpted from the book Netiquette by Virginia Shea, her "Core Rules" are considered the definitive introduction to digital
etiquette and are widely cited in information technology circles, including cyberspace, the anonymous online environment.
Since no one can see who and what you are, adhering to rules of netiquette help better understand the concept of being a
"good" digital citizen.

"The Core Rules of Netiquette:
......Rule 1: Remember the Human
......Rule 2: Adhere to the same standards of behaviour online that you follow in real life
......Rule 3: Know where you are in cyberspace
......Rule 4: Respect other people's time and bandwidth
......Rule 5: Make yourself look good online
......Rule 6: Share expert knowledge
......Rule 7: Help keep flame wars under control
......Rule 8: Respect other people's privacy
......Rule 9: Don't abuse your power
....Rule 10: Be forgiving of other people's mistakes "

Netiquette: The Core Rules of Netiquette
http://www.albion.com/netiquette/corerules.html (click on each rule for elaboration) or
Johnson's 3 P's of Technology Ethics
Doug Johnson wrote a book to help teachers and parents promote ethical behaviours and how to teach them. Specifically,
he believes in promoting ethical Internet use proactively and that ethical instruction must be ongoing. In other words, a
single lesson, a single unit or a single curriculum strand will not suffice, but rather educators should integrate ethical
instruction into every activity that uses technology. He advocates the continuity between school learning and ethical behaviour
in the student's private "virtual world" practices. He asserts that Internet use in schools be authentic, that it needs to reflect
the exposure and access studentshave in their private lives, not only as "real world" citizens, but as digital citizens as well.
He drafted this handy code of ethics for digital citizens:

* Privacy: I will protect my privacy and respect the privacy of others.
* Property: I will protect my property and respect the property of others.
* a(P)propriate Use: I will use technology in constructive ways and in ways which do not break the rules of my family, religion, school or government.

Johnson, D., Learning Right From Wrong in the Digital Age: An Ethics Guide for Parents, Teachs, Librarians and Others Who Care About
Computer-Using Young People, Linworth Publishing, c2003; p.7.

"Handout for Teaching Students Right from Wrong in the Digital Age" by D. Johnson http://www.janinelim.com/bc/4thur/ethics.pdf or

Doug Johnson's website: http://www.doug-johnson.com/
WRDSB Code of Digital Conduct external image Code_Digital.jpgexternal image dc_poster.jpg
Created by the Waterloo Region District School Board in Ontario, their "Code of Digital Conduct" poster serves to remind
students to "act responsibly and with integrity in a digital world" by adhering to 3 main tenets that are similar to Johnson's
3 P's of Technology Ethnics (see above): "Respect/Protect Yourself; Respect/Protect Others; and Respect/Protect Property."
The "Digital Citizenship: Character Development in a Digital World" poster highlights the ethical and responsible digital
conduct when using technology. "It demonstrates how the 8 common character attributes (Respect, Integrity, Co-operation,
Empathy, Kindness, Hope, Social Responsibility, Initiative) relate closely to our participation in the digital world."
http://library.wrdsb.ca/research/digital-citizenship/code-of-digital-conduct/ or

external image 3032368925_049f462f11.jpg ...Exploring a Few Blogs and Wikispaces...


"..around the cybersafety scene the language is changing. The old terms like e-safety and digital safety are out –
the new buzz phrase is digital citizenship... Digital Citizens will adapt their existing knowledge to face new challenges
[in a digital society]. Digital Citizens make their own decisions on how much risk they will expose themselves to.
Digital Citizens contribute to the safety of their fellow citizens. So that is the shift in a nutshell. We don’t tell people
how to protect themselves – we prepare people to protect themselves. It’s a subtle change, and yet – it’s a massive

NetSafe Blog: Is “Digital Citizenship” Just Marketing Spin? by Martin Cocker
Source: http://blog.netsafe.org.nz/2010/02/22/is-digital-citizenship-just-marketing-spin/


"Cyber citizenship is all about issues of personal and corporate responsibility for those living in the current world,
impacted on by digital technologies. I favour the ‘positive’ impetus that a focus on citizenship inspires, rather than
the narrow focus on cyber safety that so often is fed out of fear and ignorance."

Derek's Blog: Youth and Safety Online by Dereck Wenmoth
Source: http://blog.core-ed.org/derek/2010/06/youth-and-safety-online.html


"We require students to take driving lessons because we want to keep our roads safe. I believe that we have an
imperative to teach Digital Citizenship -- which encompasses far more than safety and privacy but how to effectively
relate to others on the Internet.... Just because a child knows how to use a computer does not impart wisdom into
the brain behind the fingers. It is our job to educate."

"Digital citizenship encompasses several things... Below is the matrix I developed...it is a process and cannot
be taught by one teacher one time and expect retention...Digital citizenship is more than literacy, it is living
safely, civilly and effectively in our increasingly digital world...it must permeate all subjects in all grade levels,
like reading..."
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Cool Cat Teacher Blog by Vicki Davis
Sources: http://coolcatteacher.blogspot.com/2007/09/what-should-be-done-about-digital.html and


"A definition of digital literacy & citizenship...Critical thinking and ethical choices
the content and impact
oneself, others, and one's community
what one sees, says, and produces
media, devices, and technologies."

Source: NetFamilyNews.org Blog by Anne CollierSource: http://www.netfamilynews.org/2009/09/definition-of-digital-literacy.html


"A good digital citizen will experience the advantages of the digital world... will be identifiable, speak using appropriate
language, serve his or her duty to judge what is appropriate within the laws of the land and ethical behavior, uphold
their social responsibilities and be virtuous."

Andrew Churches describes the characteristics and roles of a 'Digital Citizen', summarizing them into six tenets
of citizenship. He then transform these expectations or descriptive facets of Digital Citizenship into Acceptable Use
Agreements or Policies (AUA /AUP) for schools.
  1. Respect yourself
  2. Protect yourself
  3. Respect others
  4. Protect others
  5. Respect Intellectual Property
  6. Protect Intellectual Property


Andrew Churches, as well, went on to simplify his six tenets, making them easily understandable for children by
chiselling them into three parts:
  1. Looking after yourself
  2. Looking after other people
  3. Looking after property

"A citizen is a person who upholds and respects the laws of their country but also acts in an appropriate way. They
respectmoral and ethical guidelines and behaviours. They show care and concern for themselves, their neighbours
and other people. The citizen respects other people's property and expects others to do the same for them....
The Digital citizen applies the same rules to the cyberworld. A digital citizen is a person who obeys the legal rules
about using digital technologies and also acts with respect and care for themselves, others and property. They expect
the same respect to be shown to them."

Educational Origami by Andrew Churches: http://edorigami.wikispaces.com

For details on Churches' six tenets and samples of acceptable use agreements:
Educational-Origami: The Digital Citizen / Digital Citizen AUA by Andrew Churches
http://edorigami.wikispaces.com/The+Digital+Citizen or http://edorigami.wikispaces.com/Digital+Citizen+AUA

For details on Churches' three parts of digital citizenship:
Educational-Origami: The Digital Citizen AUP for Younger Students by Andrew Churches

external image additive.jpg ...Stumbling into Icons, Logos, Symbols, Visual Representations, etc....

There is limited information on the creation of this symbol except to note
that it was adapted from the Digiteen logo & website devoted to teens.
(See: http://digiteen.wikispaces.com/Action+Vienna+International+School).
This symbol, found on a classroom wikispace called "Digiteen
Compass Project", contain instructions, step-by-step plans for teams
on a "Day of Action" at an unnamed school to research and design
reports and posters on digital citizenship.
"The Digiteen Compass is...designed to serve as a visual reminder and to guide
our use of digital technologies in today's world. Keywords to guide our judgements
are that our digital actions must be respectful, responsible, ethical and legal. The
center of the Digiteen Compass consists of a lighter circle symbolizing an eye. We
must not only keep a watchful eye on our own use of digital technologies, but also
keep a watchful eye on the actions of others that they also follow the same
guidelines for digital citizenship"
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The increasing use of digital technologies to teach, learn and
communicate is challenging the traditional concept of schools. Schools
and similar informational settings are becoming broader than the walls
of a classroom. Is there a curriculum transformation in the winds?

This is a fictionalized organizational framework for Digital Citizenship,
designed by an educator in a teacher-librarian course with the University
of Alberta. The visual representation suggests 9 Elements of Digital
Citizenship be integrated into both the Core Curricular Areas and the
Environments for Learning. It is interesting to note schools will, in the
forseeable future, instruct students to develop skills in critical evaluation,
online collaboration, communication and appropriate behaviours
demonstrating safe, responsible and ethical use of digital technology –
all essential if to participate in life and work in the 21st century as
digital citizens.

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The Learning on Line website at one time had this icon that identifies
the attributes of a "21st century cybercitizen" as one who:
"leads, educates, manages, supports, empowers and participates
with other cybercitizens.... Together, all responsible cybercitizens
promoting cybersafety and encouragement in the appropriate use
of electronic resources."
This visual representation, created by Julie Lindsay & Vicki Davis,
lists five awareness areas related to being a digital citizen:
technical access & awareness, individual awareness, social
awareness, cultural awareness, and global awareness.
In addition to the awareness areas, digital citizens are expected to
have a global understanding of behaviours and attitudes, which are
divided into four core competency areas: safety, privacy, copyright,
fair use & legal compliance; etiquette & respect; habits of
learning (reliable, responsible management of online activity); and
literacy & fluency.
For a detailed description, follow the links below. It is interesting to
note the image is very similar to the diagram shown on Vicki Davis'
Cool Cat Blog (see above in the blog/wikispace section). Lastly, the
diagram, part of The Digiteen Project, will be fully discussed in the
creators' forthcoming book.

Final Thoughts...

We can't get away from "rules". Rules are all around us. There are rules of nature, grammar & spelling rules and road rules. There are
family rules, school rules and rules made by governments. Rules tell us what is right or wrong, good or bad, safe or unsafe. Rules
shape our world.

Adults, (parents, community members, teachers, etc), prepare the young to be good citizens in the face-to-face world, but things are different in
the cyber world for people can't see you and you can't see them. All things we learn about being a good citizen in real life must carry
over to the virtual life. The WWW explosion has resulted in a lot of regulations and agreements (i.e. AUPs [Acceptable / Appropriate Use Policies])
from adults. Some of them are common sense and others seem to make little or no sense.

Whether or not the rules make sense, they do affect us all. The objective is to demonstrate good digital citizen-"ships", (that's you) are
aware of...
1. The laws of the virtual waters, the cyber world and the laws of the land, the real world today;
2. Netiquette in the virtual world and simple courtesy or common sense in the real world; and
3. The safety practices within both worlds.

Source: Digital Citizenship - Who Will You Be? by RozzyBearHere (http://www.youtube.com/watch?v=MX0aycyAAJA)
"My video is about Digital Citizenship and how we all choose, every time we go online, what type of digital citizen we will be..."
It is expected that we act in a certain way according to accepted norms, rules and laws of a community. As digital citizens of a digital
world, we interact using various technologies and this engagement provides its members and/or participants opportunities for education,
employment, entertainment and social contact. As the digital world expands and integrates with more aspects of life, our digital footprints
left behind impact our internet privacy, reputation, trust, and security; in short, determines the appropriateness or inappropriateness of our
digital citizenship.

Pondering Questions...

Most of today's young people are comfortable with technology, but are they using it appropriately?
Do they understand their roles and responsibilities in digital society?
How can we, as adults and various societal organizations, (i.e. police, bank, church), help children become responsible digital citizens?
What are our own personal standards / ethics, even if we think we cannot be caught or seen?

There are literally hundreds of thousands of websites, webpages, blogs, wikispaces, nings and various presentations and documents pertaining to the concept
and related terminology of "digital citizenship". All have observations and links as to what "digital citizenship" entails. This particular page has tried to capture
a brief glimpse...and still so much more can be added...